Looks like Windows 10 intentionally removed many of the codecs. These videos are downloaded from youtube. #glsl-shaders-append="C:\Program Files\MPV\shaders\KrigBilateral.After upgrading to Windows 10, I can no longer play. #glsl-shaders-append="C:\Program Files\MPV\shaders\SSimDownscaler.glsl" #glsl-shaders-append="C:\Program Files\MPV\shaders\nnedi3-nns32-win8x4.hook" #glsl-shaders-append="C:\Program Files\MPV\shaders\FSRCNNX_x2_16-0-4-1_SSIM.glsl" #glsl-shaders-append="C:\Program Files\MPV\shaders\FSRCNNX_x2_16-0-4-1.glsl" #glsl-shaders-append="C:\Program Files\MPV\shaders\FSRCNNX_x2_56-16-4-1.glsl" #glsl-shaders-append="C:\Program Files\MPV\shaders\FSRCNNX_x2_56-28-4-1.glsl" #glsl-shaders-append="C:\Program Files\MPV\shaders\ravu-r4.hook" Glsl-shaders-append="C:\Program Files\MPV\shaders\noise_static_chroma.hook" Glsl-shaders-append="C:\Program Files\MPV\shaders\noise_static_luma.hook" #If you use shaders like “nnedi3” or “ravu”, make sure you run this shader before them! # For opengl-hq, debanding is enabled by defaultĭeband-iterations=4 # 1 Deband steps (More = Better quality, but higher GPU cost)ĭeband-threshold=50 # 70 Deband strength (More = Less banding, but more detail loss)ĭeband-range=16 # Deband range (More = Less banding, but higher GPU cost)ĭeband-grain=5 # 5 Dynamic Grain (More = More dynamic grain) #Can lead to ugly outputs, just leave it "auto"ĭither-size-fruit=7 # Default 6. Check out some other great features of Rhino Player such as media collation which collates all your video and audio content on your device into one convenient list, this. #Activate dither (value depends on your screen bitdepth) Rhino Player is a powerful, feature filled media player application for Windows 10, play all your favourite audio and video content in a variety of ways such as streaming or from a file without having to ever leave the app. Vf=format=colorlevels=full:colormatrix=auto #:colormatrix-input-range=full:colormatrix-output-range=full
Opengl-glfinish=yes #can reduce buffering in the graphics driver Opengl-pbo=yes # "yes" is currently bugged: # 32-bit floating-point precision processing like madVR # high quality video output, require rather fast video card # gpu-context=angle,d3d11,win,winvk,dxinterop # Specify default video driver (see -vo=help for a list). # on_battery(), is_laptop() and is_dektop() are my own additional functions imported from scripts/a # Active VOs (and some other options) are set conditionally # I don't want to wait ages for the window to finally show up before I can move my focus around again
# I have disabled it by default and I have the common 60(fps/hz) as an example # For some weird reason, that appears to be needed on on some system, even though it semms to be properly auto-detected? Osd-duration=2500 # hide the osd after x ms Osd-level=1 # enable osd and display -osd-status-msg on interaction
# We have a lot of memory, so why not use it for something # Configure the cache to be really big (multiple GBs) #ytdl-format=bestvideo/bestvideo/bestvideo/bestvideo)+(bestaudio/bestaudio)/best
Hls-bitrate=max # use max quality for HLS streams #screenshot-template='~/Desktop/%F (%P) %n' Screenshot-template=C:/Users/Shabbir Hasan/Pictures/%F-%P-shot-%04n Screenshot-directory=C:/Users/Shabbir Hasan/Pictures Input-media-keys=no # enable/disable OSX media keysĬursor-autohide=1000 # autohide the curser after 1s Keep-open # keep the player open when a file's end is reachedĪutofit-larger=100%x95% # resize window in case it's larger than W%xH% of the screenĬursor-autohide-fs-only # don't autohide the cursor in window mode, only fullscreen Use-filedir-conf # look for additional config files in the directory of the opened file Term-osd-bar # display a progress bar on the terminal Msg-color # color log messages on terminal Msg-module # prepend module name to log messages #save-position-on-quit # handled by a script Input-ipc-server=/tmp/mpvsocket # listen for IPC on this socket